{"id":492,"date":"2021-03-15T12:51:10","date_gmt":"2021-03-15T12:51:10","guid":{"rendered":"https:\/\/www.litebringer.com\/blog\/?p=492"},"modified":"2021-04-01T12:44:08","modified_gmt":"2021-04-01T12:44:08","slug":"update-10-0","status":"publish","type":"post","link":"https:\/\/www.litebringer.com\/blog\/updates\/update-10-0","title":{"rendered":"Bing! LiteBringer becomes faster and gets sounds"},"content":{"rendered":"\n

In our update 10.0, we have concentrated on convenience features. Some had already been suggested by our community, others will hit you out of the blue.<\/p>\n\n\n\n\n\n\n\n

All in all, we are extremely confident that you will love them all. LiteBringer, being one of the first blockchain games, has some unique challenges to overcome. One of these is the required computing of the game state for which a massive download is needed before you can start the game. This I should say, WAS a challenge?! From now on you will only need to download the latest fraction of the game state, which will then be merged with the already existing data. Expect to log in much faster after the update.<\/p>\n\n\n\n

You may have asked yourself what the obscure “Bing!” in the headline is supposed to mean. That is pretty simple: The first notifications with corresponding sounds have been implemented. You will no longer have to constantly check whether a character has come back from a quest or something has been sold. To sum it up, we have implemented many more features you will love. To find out more you are welcome to browse the complete list.<\/p>\n\n\n\n

Update 10: New Features<\/h2>\n\n\n\n