{"id":290,"date":"2021-01-13T12:38:23","date_gmt":"2021-01-13T12:38:23","guid":{"rendered":"https:\/\/www.litebringer.com\/blog\/?p=290"},"modified":"2021-05-04T14:37:19","modified_gmt":"2021-05-04T14:37:19","slug":"how-and-why-litebringer-uses-blockchain-technology","status":"publish","type":"post","link":"https:\/\/www.litebringer.com\/blog\/blockchain\/how-and-why-litebringer-uses-blockchain-technology","title":{"rendered":"How and why LiteBringer uses blockchain-technology"},"content":{"rendered":"\n

Games on centralized servers have many limitations and vulnerabilities we were able to overcome with LiteBringer. Here is how and why we did it!<\/p>\n\n\n\n\n\n\n\n

So far the vast majority of online games follow a centralized model. In other words, all related data is stored on a server over which the game administrators have full control. Typically, this includes account information and server history. Therefore, all events and in-game assets like collectibles, items and virtual money are also stored on the server.<\/p>\n\n\n\n

Games on centralized servers have many limitations and issues, which may include:<\/p>\n\n\n\n